SWAP!

VON Dr. Wolf SiegertZUM Dienstag Letzte Bearbeitung: 8. Mai 2007 um 15 Uhr 39 Minuten

 

DIESES IST DER LETTZE EINTRAG AUF DER ZWEITEN VERSION UNSERER IRIS-WEBSITE "FINAL 04".

MIT DEM HEUTIGEN TAG WIRD DIE GLEICHE SEITE IM GLEICHEN GEWAND UND MIT DER GLEICHEN SOFTWARE ABER VIELEN VERBESSERTEN "INNEREN WERTEN" NEU INS NETZ GESTELLT.

HIERFÜR EIN BESONDERER DANK AN DEN MI(NI)STER SPIP.DE: KLAUS MEIER.


Nachtrag vom 8. Mai 2007:

An dieser Stelle Dank all denjenigen, die sich bei der "Redaktion" mit Verwunderung erkundigt oder gar "beschwert" haben, warum nach diesem Zeitpunkt auf der Adresse
 www.iris-media.com/final_04/
 www.iris-media.info/final_04/
keine neuen Einträge mehr zu finden sind.

Erst durch diese Rückmeldungen ist klar geworden, wie viele der Nutzer und Interessierten sich inzwischen "Bookmarks" auf ihren Browser gelegt und nur noch diese in Aktion gesetzt haben, um sich über neuer Texte und Bilder und Töne zu unterrichten.

Wir haben dieses Manko jetzt - wenn auch reichlich spät - behoben.

Weiterhin soviel interaktives Mitlesen wünschen sich Herausgeber, Redaktion und Technik und wünschen uns auch fürderhin ein so vielfältiges und ermutigendes "feed-back".

WS.


PS. Insidern geben wir gerne auch diese Veränderungen der verbesserten "Inneren Wert" und die Gründe für die Entscheidung eines Updates auf die SPIP-Version 1.9.2a [8878] auf Anfrage bekannt.

Wer aber solche "hardcore-documents" studieren will, dem sei die Leküre der LindenLabLeute zum Release der neuen Version 1.14.0(0) anempfohlen:

Release Notes for Second Life 1.14.0(0) March 27, 2007
=====================================
New feature:
* Linux client features embedded Mozilla

Changes:
* Texture Pipeline Architecture
** Significant redesign of texture pipeline
** Improved texture caching
** Unlimited texture cache size
** Cache location can be changed
** Textures from last scene are pre fetched, improving loading speed of inital scene
* Render Pipeline Architecture
** Significant changes to render pipeline
** Introduction of Vertex Buffer Objects for improved stability
** Better batching of geometry for improved render performance (on some systems)
** Alpha sorting changes to improve performance
** Modified texture animations to use hardware acceleration
** Light objects now affect themselves.
*** NOTE: This may cause some objects that are lights to "wash out" requiring some content to be adjusted
* Setting an object for sale enables "Buy Copy" by default instead of "Buy Original"
* User inworld money transaction history floater removed
** Transaction history can be viewed via secondlife.com
* Moving your avatar no longer deselects objects in build mode automatically
* Removed old reference to Announcements forum in a login error message
* Added Port setting in preferences to specify UDP port (ala -port argument)
* Added setting to change cache location
* Added ’Empty Lost and Found’ option
* Added ’Use Custom Port’ option to Preferences to specify network port
* Objects set for sale are Buy Copy by default (instead of Buy Original)
* Increased Classified’s maximum L$ payable from 99999 to 999999
* Added ’?’ button next to Partner field explaining partnering
** Added display that shows intersection of prims with translation plane when building.

LSL changes:
* New script commands
** void llSetLinkPrimitiveParams( integer linknumber, list rules )
** void llSetLinkTexture( integer linknumber, string texture, integer face )
* More documentation is available using Help > Scripting Guide...
* The following 4 particle commands have been deprecated for some time, and are now approximated by llParticleSystem
** llMakeExplosion http://wiki.secondlife.com/wiki/LlMakeExplosion
** llMakeFire http://wiki.secondlife.com/wiki/LlMakeFire
** llMakeFountain http://wiki.secondlife.com/wiki/LlMakeFountain
** llMakeSmoke http://wiki.secondlife.com/wiki/LlMakeSmoke

Bug fixes:
* Fixed texturing all sides of multi-prim object failing under high latency
* Fixed sitting avatar standing when clothes are dragged onto the avatar
* Fixed llGiveInventoryList spamming owner with messages
* Fixed group members ability to set home to land only set to group (not deeded)
* Fixed objects from library being placed back in Library after editing
* Fixed loss of no-copy textures when applied to a prim
* Fixed delivery of Email to IM messages greater than 998 characters
* Fixed attachments leaving inventory after detaching
* Fixed Alt-menu taking focus after Alt-zooming
* Fixed menus not closing when something else is clicked
* Fixed Friends list not showing online friends on login if "Can see my online status" is disabled
* Fixed World -> Buy Land menu failures
* Fixed LSL email converting numbers in the email body to 0
* Fixed focus issues when closing a window
* Fixed closed status of folders when opened in inventory
* Fixed a method of sitting on other avatars
* Fixed double-clicking on TOS switching to a different text display
* Fixed rezzed objects appearing at <0,0,0> if you have create rights but do not wear your title
* Fixed Offer Teleport appearing in your own profile
* Fixed Ctrl-P failing to open Preferences if Inventory has focus
* Fixed ability to set sale info on no-modify items
* Fixed ability to further limit permissions on items if they are already no-modify
* Fixed Object Entry rules also preventing rezzing from inventory
* Fixed single-click behavior for objects
* Fixed object selection while crossing region boundary
* Fixed textures leaving their window when resized
* Fixed single items being created in tabbed windows
* Fixed menus not closing when clicked a second time
* Fixed resizing of landmarks
* Fixed textures being applied to all sides when using Select Texture
* Fixed objects not deleting if they contain no-copy items
* Fixed Pay dialog while in busy mode
* Fixed loss of no-copy objects when using llGiveInventory() on a busy avatar
* Fixed script editor not regaining focus when function dropdown is used
* Fixed opening multiple inventory items not using tabbed windows
* Fixed a client crash when opening multiple inventory items (including a script)
* Fixed notecards opened in a tabbed window extending outside the preview window
* Fixed blurry web browser widgets when UI Scale is not 1.0
* Fixed focus not moving to next window when using Ctrl-W on detached IMs or Appearance
* Fixed Ctrl-W not closing snapshot floater
* Fixed widget overlap in group proposal tab of a searched group
* Fixed a client crash when deleting objects
* Fixed Capslock key detection
* Fixed context menu for items in an object
* Fixed avatar animations not changing when editing an attachment
* Fixed object counts in About Land changing when object loses focus
* Fixed ESC key behavior (closing tools and resetting camera)
* Fixed obscured status bar when debug is off
* Fixed client crash in People Search with Picks tab
* Fixed incorrect prim count in Buy dialog when using prim multipliers
* Fixed build button on toolbar remaining disabled when Create Objects is set to group
* Fixed a client crash while taking an object
* Fixed a script runtime error when using a list inside a while or do-while loop
* Fixed renaming a no-copy clothing item failing during Make New Outfit
* Fixed objects failing to attach when selected from a distance
* Fixed rare texture swapping on Mac
* Fixed non-Latin characters such as Japanese Kanji appearing as small square dots
* Fixed textures in the distance not reducing priority
* Avatars out of view are no longer animated


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